## PROFESSOR LAYTON AND THE MIRACLE MASK

### Guide to puzzles with location and solution!

This time Prof and company wanted to accompany us to discover their past, leaving the old platform nintendo to move on the **3DS** where, thanks to the great work of **Videogamestricks.com** they are ready to entertain us with their many puzzles.

**LEGEND**

**ENIGMA** - The different puzzles of adventure.

**ENIGMA STORY **- Enigmas without numbering that are part of the main plot and that you will have to overcome to continue.

**REWARD **- Possible reward for solving the enigma.

**MINIGAMES**

**ROBOT** - Minigame that will see us busy giving the right directions to our robot to get it to the finish line. The course will be full of obstacles such as mice, which can destroy the robot, or the golden keys, which will give the charge to our little robot. This guide shows where to unlock the minigame in question and where to find the various levels of the minigame. Our mini-game guide shows you how to solve them instead.

**SHOP **- Mini-game in which we will have to set up a shelf in a particular way, i.e. by placing side by side only objects of the same type or of the same ">PROLOGUE

**CHAPTER 1**

**ENIGMA 003**

WHERE: Talk to Stumble in Galley Plaza.

SOLUTION: Poster B is the exact one.

**ENIGMA 004**

WHERE: Click on the red toy car in front of the shop in Knickknack Alley.

SOLUTION: Select the white go-kart in the central area to solve the puzzle, as shown in the picture.

**ENIGMA 005**

Where: Talk to the guy behind the counter at the toy booth in Knickknack Alley.

SOLUTION: To rebuild the robot, select the pieces from the boxes below and follow this procedure:

Arms-Turn 90° to the left before positioning.

Legs - Position them without turning them.

Head-to-Head rotated 90° to the left before being positioned.

Body Bust it 180 degrees before you position it.

PRIZE: Robot Minigame + Route 1 Abandoned Workshop.

**ENIGMA STORY**

WHERE: Get to Oasis Street to unlock it.

SOLUTION: After the cups have been mixed, the correct one is the one indicated by Conner Pinky.

**ENIGMA 006**

WHERE: In the Salone Ledore, touch the top right side of the storage room.

SOLUTION: To get all black rabbits follow our solution starting from the image shown below:

You can move the rabbits as follows:

4 → 12

13 → 4

4 → 1

1 → 16

16 → 13

13 → 5

9 → 1

8 → 16

Or as follows:

13 → 16

9 → 12

8 → 5

4 → 1

16 → 8

12 → 4

1 → 9

5 → 13

**ENIGMA 007**

Where: In the carnival gallery, talk to Colette.

SOLUTION: Select all but the fifth.

ENIGMA 008

WHERE: Talk to Madelaine in the Carnival Square.

SOLUTION: The number of times is 2.

**ENIGMA 009**

WHERE: At Madame Lapushka's, inspect the golden sun symbol above the door in the right-hand corner.

SOLUTION: The correct answer is marked with the letter D.

**ENIGMA 010**

WHERE: Talk to Madame Lapushka.

SOLUTION: The correct answer is 8.

AWARD: Shop Minigame + Fresh Fruit Level.

**ENIGMA 011**

Where: Talk to Juggles at the city monument.

SOLUTION: The object you are looking for is the clown's white box.

**ENIGMA 012**

Where: In the lobby of the dromedary, talk to Pascal.

SOLUTION: Give luggage A, C and F to one porter and B, D, E to the other.

Luke during Chapter 1 will acquire the Bunny with the First Stage, Sunflowers in the storm, attached

### CHAPTER 2

**ENIGMA 013**

Talk to Mr. Collins in the classroom.

SOLUTION: Explorer A found a blue metal sword at 200cm, explorer B found the wooden doll at 150cm, explorer C found the sand pot at 100cm, explorer D found the rock coin at 50cm.

**
ENIGMA 014**

WHERE: In the class, overcome puzzle 013 to unlock it.

SOLUTION: The correct answer is marked with the letter A.

ENIGMA 015

ENIGMA 015

WHERE: In the class, overcome puzzle 014 to unlock it.

SOLUTION: You can tidy up the fossil in 4 moves:

-Move the second column down one square;

-Move the third column up one square. -Moved the third column;

-Move the fourth line one square to the right;

-Move the fourth column up one square. -Mm-hmm.

AWARD: Path 2 Ruins Discovered for the robot minigame.

ENIGMA 016

ENIGMA 016

WHERE: In the classroom, inspect the clock between the windows.

SOLUTION: The exact time is 1:25.

ENIGMA 017

ENIGMA 017

WHERE: In Kingsbroock Academy, touch the purple umbrella in the umbrella stand near the right door.

SOLUTION: The correct answer is B.

ENIGMA 018

ENIGMA 018

WHERE: In the living room at Layton's house. Zoom in on the kitchen and touch the blue bottle on the left side of the screen.

SOLUTION: The correct answer is 6L for the big bottle, 3L for the medium one and 1L for the small one.

ENIGMA 019

ENIGMA 019

Where: Pebble Lane, talk to old Esther.

SOLUTION: Just let the ladybug travel inside the panicle until it reaches the other ladybug.

AWARD: Level 2 Crockery for the shop's minigame.

ENIGMA 020

ENIGMA 020

Where: Talk to Lionel on Market Street.

SOLUTION: All you have to do is lift 4 bricks.

ENIGMA 021

ENIGMA 021

Where: Talk to Doug in the old town.

SOLUTION: Paint house D yellow.

AWARD: Stage 2 Mail Bunny for the Bunny minigame.

ENIGMA 022

ENIGMA 022

WHERE: In Layton's room, inspect the table drawers to the right of the desk.

SOLUTION: Start by moving the last and penultimate row to the left so that there are two rows of four blocks left. Now move the lowest block you can move in the third column to the left. Move the block between the green and red totems to the right, then move the green totem to the left. The last possible move is the one that will give you victory!

ENIGMA 025

ENIGMA 025

Where: Talk to Mr. Collins at the Academy gate after you've been to Randall's house.

SOLUTION: The exact choice, from left to right, is BLUE, YELLOW, BLUE and RED.

ENIGMA 026

ENIGMA 026

Where: Talk to Alphonse on Pebble Lane.

SOLUTION: Turn the console to discover that the solution is...15.

ENIGMA 027

ENIGMA 027

WHERE: Inspect the windows at the top left of Ascott House.

SOLUTION: The solution is, from left to right, 1-4-3-2.

### CHAPTER 3

**ENIGMA 028**

WHERE: In Layton's room, inspect the pillows on the right bed.

SOLUTION: To get all black rabbits follow our solution starting from the image shown below:

You can move the rabbits as follows:

16 → 8

1→ 9

5 → 13

8 → 6

2 → 14

13 → 16

Now you can talk to Grandma Enigma in the hotel and retrieve all the puzzles you lost earlier. We missed the following 2:

**
ENIGMA 023 - MISSED**

WHERE: In Layton's room, inspect the pillows on the right bed.

SOLUTION: The exact player is marked with the letter D.

**
ENIGMA 024 - MISSED**

WHERE: In Layton's room, inspect the pillows on the right bed.

SOLUTION: Number the flowers as shown in the following picture:

IMG 024

Then place them in that order:

1, 4, 6, 8, e 9.

**
ENIGMA 029**

Where: Talk to Frankie in the merchant district.

SOLUTION: The correct answer is player A.

AWARD: Path 3 Colossal Colosseum for the Robot minigame.

ENIGMA 030

ENIGMA 030

WHERE: Talk to Madalaine in Gallery Plaza.

SOLUTION: A has the big slice, B the small slice and C the medium slice.

AWARD: Level 3 Explorer Needed for the Shop minigame.

ENIGMA 031

ENIGMA 031

Where: Talk to Colette at Carnival Arcade.

SOLUTION: Numbering the grid in this way:

Follow the next steps to solve the puzzle:

20 → 17

16→ 6

6 → 7

7 → 12

12 → 14

14 → 19

7 → 12

19 → 18

18 → 13

**
ENIGMA 032**

Where: Talk to the cop at the carnival square.

SOLUTION: The target is only hit once by 100 points.

ENIGMA 033

ENIGMA 033

Where: Talk to Guy at Knickknack Alley.

SOLUTION: Remove the ring marked H.

ENIGMA 034

ENIGMA 034

Where: In Henry's study, check the plate on the table to the right of the room.

SOLUTION: Plate C.

**ENIGMA 035**

WHERE: Talk to Nils at the Ledore house gate.

SOLUTION: The solution is B, cap covered.

**
ENIGMA 036**

WHERE: Talk to Yuming at the Gallery Plaza.

SOLUTION: Number the doughnuts this way:

Then choose 2, 9 and 12.

** **

ENIGMA 037

Where: Talk to Humbert at the city monument.

SOLUTION: The correct answer is 6.

**
ENIGMA 038**

Where: Talk to Puck at the circus.

SOLUTION: Number the boxes this way:

Then tap 6-9-10 and 3-4 and 7 to create the new structure that will become a box.

**
ENIGMA 039**

Where: Talk to Michelle at the front desk.

SOLUTION: You will have to try to get Layton's hat shown in the figure below:

Start by whitewashing everything, then create the 5 basic black bricks of the hat by eliminating the superfluous with white, create the reddish strip of the hat and cover what comes with brown to make the top of the hat.

**ENIGMA 040**

WHERE: Inspect the lamp on the other left above the reception desk.

SOLUTION: Cable C comes out from point 1 and B from point 4. Cable A comes out in point 3 and cable D comes out in point 2.

**
ENIGMA STORY**

Where: Talk to Chief Sheffield and start the meeting in the briefing room.

SOLUTION: Answer "Moment of the parade" to the first question, "Their eyes have closed" to the second and "In the neighboring alleys" to the third.

**ENIGMA STORY**

Where: Talk to Chief Sheffield and start the meeting in the briefing room. Finish the previous enigma story.

SOLUTION: Answer "...from a common source?" to the first question, "...strangely packed?" to the second, "...when to display them?" to the third and "...missing paint!" to the fourth.

**ENIGMA STORY**

Where: Talk to Chief Sheffield and start the meeting in the briefing room. Finish the previous enigma story.

SOLUTION: Answer "...friends among them?" to the first question, "...people on stage?" to the second and "...the same at home?" to the third.

**ENIGMA 041**

WHERE: Talk to Chief Sheffield after you pass the 3 story riddles.

SOLUTION: The answer is the park.

**
ENIGMA 042**

Where: Talk to Hanna on the steps of City Hall.

SOLUTION: The photo should be rolled up on the pole in the middle of the room.

AWARD: Level 4 Shop Minigame Tools.

ENIGMA 043

ENIGMA 043

Where: Talk to the cop on the steps of City Hall.

SOLUTION: Divide the chessboard as shown in the picture from the green line. The black stars represent the black chess pieces, the white stars represent the white ones.

**
ENIGMA 044**

Where: Talk to Yukkles the clown in the dromedary square.

SOLUTION: To solve the puzzle follow these simple 4 steps:

-Place the block at the top right, rotated twice, to the left;

-Place the block at the bottom right, rotated twice, to the right;

-Place the block at the top left, rotated once, to the left;

-Place the remaining block, rotated once, to the right.

**ENIGMA 046**

Where: Talk to Artie in the Montsarton Gallery.

SOLUTION: Flip the pieces of pizza following the clock 01:00, 05:00 and 10:00.

AWARD: Stage 3 Lost Little Squirrel for the Bunny Minigame

ENIGMA 047

Where: Talk to Madame Lapushka.

SOLUTION: Player F.

AWARD: Level 5 Bakery products for the shop's minigame.

**ENIGMA 048**

WHERE: At Big Top, check the lights above the stage.

SOLUTION: Arrange everything as shown in the picture:

**ENIGMA 049**

Where: Big Top, talk to Tyrone.

SOLUTION: The woman in the riddle is sitting in row 6, seat 4.

**
ENIGMA 050**

WHERE: At Big Top, talk to Maurice after you complete puzzle 049.

SOLUTION: Number the boxes like this:

And then follow these simple steps:

13 → 23

23→11

11 → 3

3 → 15

19 → 9

12 → 4

4 → 14

15 → 13

AWARD: Stage 4 eve of Carnival for the Bunny minigame.

ENIGMA 051

Where: Talk to Stumble at the circus.

SOLUTION: The correct answer is D.

**ENIGMA 052**

Where: Talk to Gonzales at Dalston Mansion.

SOLUTION: Numbering the stones in this way:

The ruby is in position 2, the emerald in position 8, the diamond in position 9 and the sapphire in position 15.

### CHAPTER 4

**ENIGMA 053**

Where: In Randall's room, inspect the box by the door.

SOLUTION: Follow these 4 moves to solve the puzzle:

-Move the block under the red totem head to the right. -Mm-hmm;

-Move the red totem head to the right. -Mm-hmm,

-Move the block underneath the green totem head to the left. -Mm-hmm;

-Move the blue totem pole head to the right. -Mm-hmm.

**ENIGMA 054**

WHERE: In Randall's room, touch the stack of purple books on the left shelf of the room.

SOLUTION: The amphora corresponds to B, the plate to C, the necklace to D, the axe to A, the sword to E and the wood to F.

**
ENIGMA 055**

Where: Talk to Esther at Pebble Street.

SOLUTION: Also in this riddle you will have to bring the ladybugs together. Go down and turn immediately left to enter the first hole. As soon as you exit, go straight back inside to return to the starting position and continue to the left. Turn down and enter the hole. Go down to enter the hole on the left, exit and enter the only hole available.

**ENIGMA 056**

Where: In Layton's living room at home, talk to Roland.

SOLUTION: Touch the white outer edge enclosing the 16 tiles.

**
ENIGMA 057**

WHERE: In Layton's living room at home, zoom into the kitchen and talk to Lucille.

SOLUTION: Position the embroidery stitches as shown in the picture:

**IMG 057**

PRIZE: Level 6 Green Thumb for the shop's minigame.

**ENIGMA 058**

Where: Talk to Lionel on Market Street.

SOLUTION: The solution is 10 blocks.

PRIZE: 4 Cozy Oasis course for the Robot minigame.

**
ENIGMA 059**

Where: Talk to Doug in the old town.

SOLUTION: Split the image as shown in the figure.

ENIGMA 060

ENIGMA 060

WHERE: In the old town, check the bush where the road forks.

SOLUTION: Look at the following picture.

ENIGMA 061

ENIGMA 061

WHERE: Search the door at the edge of the city.

SOLUTION: Position the panels as shown in the image.

AWARD: Stage 5 Home sweet home for the Bunny minigame.

**
ENIGMA 062**

WHERE: Inspect the road sign.

SOLUTION: Place the sign as shown in the image.

ENIGMA 063

Where: Talk to Randall on the winding road.

SOLUTION: There are 2 people running on deck.

**
ENIGMA 064**

Where: Inspect the wall in Norwell.

SOLUTION: Follow these 3 steps:

-Slide the third column from the left to the top;

-Scroll down the fifth column from the left of a box;

-Slide the fourth row from the top of a box to the left.

### CHAPTER 5

**ENIGMA 065**

Where: Talk to Maurice at Big Top.

SOLUTION: Number the boxes as shown in the following picture:

Then move the cats as follows:

3 → 13

19→7

21 → 13

7 → 17

17 → 9

9 → 19

25 → 13

ENIGMA 066

Where: Talk to the policeman at the city monument.

SOLUTION: There are 2600 meters to cover.

**
ENIGMA 067**

Where: Talk to Nils in the Merchants' district.

SOLUTION: Touch the door light switch and then the lamp.

PRIZE: Route 5 Dangerous Pyramid for the Robot minigame.

ENIGMA 068

ENIGMA 068

WHERE: Talk to Madame Lapushka.

SOLUTION: A closes on Saturday, C on Friday, B on Tuesday, G on Sunday, D on Monday, F on Wednesday and E on Thursday.

ENIGMA 069

ENIGMA 069

Where: Talk to Artie at the Montsarton Gallery.

SOLUTION: After flipping the wedge number 6, simply flip the 2-5-7 and 8.

ENIGMA 070

ENIGMA 070

WHERE: Talk to Esther at the Ledore home gate...

SOLUTION: Look for the pink pencil.

AWARD: Stage 6 The Bad Wolf for the Rabbit minigame.

ENIGMA 071

ENIGMA 071

Where: Talk to Mayor Bilson in reception.

SOLUTION: Divide the chessboard as shown in the picture.

ENIGMA 072

ENIGMA 072

Where: Talk to Michelle at the front desk.

SOLUTION: You will have to form the following image with red and white:

AWARD: Level 7 Clothing for the shop's mini-game.

**
ENIGMA 073**

Where: Talk to Alphonse in the conference room.

SOLUTION: Arrange the tiles as indicated.

**
ENIGMA 074**

WHERE: Inspect the hole in the corner of the track.

SOLUTION: Number the boxes as shown:

Then move the rabbits as follows:

1 → 9

13→15

16 → 8

4 → 2

5 → 13

14 → 16

12 → 4

3 → 1

**
ENIGMA 075**

Where: Talk to Gustav on the track.

SOLUTION: C comes first, A second, B third and D fourth.

AWARD: Route 6 Strange Dangers for the Robot Minigame.

ENIGMA 076

ENIGMA 076

Where: Talk to Aldus on Oasis Street.

SOLUTION: The answer is 12.

ENIGMA 077

ENIGMA 077

Where: Talk to Firth at Knicknack Alley.

SOLUTION: Arrange the pieces in order 6, 2, 8, 7, 3, 5, 1 and 4 , the numbers refer to the starting position of each piece.

AWARD: Stage 7 A little courage for the Bunny minigame.

**ENIGMA 078**

Where: Talk to Juggles in the merchant district.

SOLUTION: The correct answer is box C.

**
ENIGMA 079**

Where: Talk to Murphy at the city monument.

SOLUTION: A coffee, B grocery, C, bookshop D pastry and E bakery.

ENIGMA 080

ENIGMA 080

Where: Talk to Pascal in the lobby of the dromedary.

SOLUTION: Place the suitcases, one on top of the other, between the 2 doormen.

ENIGMA 081

ENIGMA 081

Where: Talk to Pack at the circus.

SOLUTION: The answer is 3.

ENIGMA 082

ENIGMA 082

Where: In the Dalston Mansion, talk to Gonzalez.

SOLUTION: Repair the rainbow as shown in the picture.

AWARD: Route 7 Robust Ship for the Robot Minigame.

**
ENIGMA 083**

Talk to Sterling on Chance Avenue.

SOLUTION: A is 9, B is 7, C is 5, D is 4.

PRIZE: Level 8 Soft toys for the Shop's minigame.

**
ENIGMA 084**

Where: Check the pink neon sign at the casino entrance.

SOLUTION: Select the segment shown in the image.

**
ENIGMA 085**

Where: Talk to Drake at the casino.

SOLUTION: In the American version the solution is as follows: 0131 0228 0331 0430 0531 0630 0731 0831 0930 1031 1130 1231

In the English version: 3101 2802 3103 3004 3105 3006 3107 3108 3009 3110 3011 3112

Our version of the game is the American one but you'll see that thanks to the English solution you won't have any problems finding the solution.

AWARD: Stage 8 Fuzzy Dance-off for the Bunny minigame.

ENIGMA 086

ENIGMA 086

WHERE: Zoom in on the pillar and inspect the gaming table in the Casino.

SOLUTION: Turn the card 7.

ENIGMA 087

ENIGMA 087

WHERE: Inspect the Carousel.

SOLUTION: Turn the panels of the carousel until you get the following figure:

ENIGMA 088

WHERE: Check the pink and white striped roof at the entrance to the roller coaster.

SOLUTION: The correct answer is C.

**
ENIGMA 089**

WHERE: Check the pumpkin-shaped carousel.

SOLUTION: The correct answer is B

## CHAPTER 6

**
ENIGMA 091**

WHERE: In the dungeon on floor B2-R5.

SOLUTION: Hit the long block with the hammer with the crack at the bottom.

**ENIGMA 092**

Where: In the dungeon on floor B3-R3.

SOLUTION: The solution is 10 bulls.

**ENIGMA 094**

Where: In the dungeon on floor B5-R1.

SOLUTION: Look at the image to solve the puzzle.

**
ENIGMA 095**

Where: In the dungeon on floor B5-R3.

SOLUTION: The exact solution is marked with the letter C.

**ENIGMA 096**

Where: In the dungeon on floor B6-R6.

SOLUTION: The exact solution is marked with the letter A.

**
ENIGMA 097**

Where: In the dungeon on floor B6-R7.

SOLUTION: Start by tilting the console upwards, this will create a path and move Layton to the top center section. Now, tilt down the 3DS and secure the lower right tile that must not fall into any chasm until the end. Now you'll need to tilt the console so that the bottom left tile approaches the top right tile to create a path that will take you to your opponent.

**ENIGMA 098**

Where: In the dungeon on floor B7-R1.

SOLUTION: The correct answer is 9594.

**
ENIGMA 099**

Where: In the dungeon on floor B7-R4.

SOLUTION: The correct answer is 11.

ENIGMA 100

ENIGMA 100

Where: In the dungeon on floor B8.

SOLUTION: Place the blocks as shown in the image:

IMG 100

### CHAPTER 7

**ENIGMA 101**

Where: Talk to Pascal at the dromedary entrance.

SOLUTION: Connect the cables as shown in the picture.

**
ENIGMA 102**

Where: Talk to Yukkles at the circus.

SOLUTION: Have 2 dice show 6 and 2 dice show 5.

ENIGMA 103

ENIGMA 103

Where: Talk to Tyrone at Big Top.

SOLUTION: The people to click are A-C-D-F and G.

ENIGMA 104

ENIGMA 104

WHERE: Inspect the books on the left side of the Dalston living room.

SOLUTION: The solution is 735.

ENIGMA 105

ENIGMA 105

Where: Talk to Firth at the city monument.

SOLUTION: Guy B.

ENIGMA 106

ENIGMA 106

Where: Talk to Cookie at the merchant district.

SOLUTION: Position the panels as shown in the image.

ENIGMA 107

ENIGMA 107

Where: Talk to Artie at the Montsarton Gallery.

SOLUTION: Dividing the pizza this way:

Then flip the following pieces over:

1-4-6 e 8.

**
ENIGMA 108**

WHERE: Talk to Juggles at the Carnival Gallery.

SOLUTION: Sort the boxes this way:

-2.3 for the diamond.

-1.3 for the circle.

PRIZE: Route 8 Small Town for the Robot minigame.

**
ENIGMA 109**

Where: Talk to Guy at Knickknack alley.

SOLUTION: Cut as shown in the image:

ENIGMA 110

ENIGMA 110

Where: Talk to Tanya at Knickknack alley.

SOLUTION: Cabin B.

ENIGMA 111

ENIGMA 111

Where: Talk to Hanna on the steps of City Hall.

SOLUTION: B sent the picture of C.

ENIGMA 112

ENIGMA 112

Where: Talk to Michelle at the front desk.

SOLUTION: Compose the duck shown in the picture:

ENIGMA 113

ENIGMA 113

Where: Talk to Humbert at the entrance to the racing circuit.

SOLUTION: The solution is as follows: A is 4, B is 3, C is 5, D is 2, E is 6, and F is 1.

**ENIGMA 114**

Talk to Collette on Chance Avenue.

SOLUTION: Number the boxes as shown in the following picture:

Then move in these steps:

1 → 2

2→12

12 → 14

24 → 19

19 → 18

18 → 8

6 → 7

7 → 12

12 → 13

PRIZE: Level 9 Hobby for the Shop minigame.

**
ENIGMA 115**

Where: Talk to Drake at the casino.

SOLUTION: Use the following sequence: 8642 2963 6284 0505 4826 8147 2468 6789 0000 4321.

ENIGMA 116

ENIGMA 116

WHERE: Talk to Puk at the pumpkin attraction.

SOLUTION: The solution is S.

AWARD: Stage 9 The Snow Rabbit for the Rabbit minigame.

**ENIGMA 117**

Where: Talk to Murphy at the pumpkin attraction.

SOLUTION: The correct answer is South.

**
ENIGMA 118**

Where: Talk to Mayor Billson at the front desk.

SOLUTION: Divide the chessboard as shown in the figure:

**ENIGMA 119**

WHERE: Talk to Madeline on Oasis Street.

SOLUTION: Look at the picture to solve the puzzle:

ENIGMA 120

WHERE: Talk to Stumble at Gallery Plaza.

SOLUTION: Number the enigma as follows:

And then touch the boxes: 12, 16, 14, 9, 6, 10, 7, and 14.

**
ENIGMA 121**

Where: Speak Sterling at the dromedary square.

SOLUTION: The solution is B.

ENIGMA 122

ENIGMA 122

Where: Talk to Maurice at Big Top.

SOLUTION: Number the puzzle as follows:

Then use the following steps to solve it:

18 → 10

10→8

8 → 6

6 → 18

23 → 13

13 → 21

21 → 23

23 → 25

25 → 13

ENIGMA 123

WHERE: At the casino, talk to the cop several times.

SOLUTION: Look at the picture to solve the puzzle:

**
ENIGMA 124**

Where: Talk to the policeman at the Carousel.

SOLUTION: The correct answer is C.

ENIGMA 125

ENIGMA 125

WHERE: Talk to Gustav at the race track.

SOLUTION: The sailor marked with the letter A.

ENIGMA 126

ENIGMA 126

Where: Talk to Mordy at the Reunion Inn.

SOLUTION: The solution is D.

AWARD: Stage 10 The magnificent treasure for the Rabbit minigame.

**
ENIGMA 127**

Where: Touch the sword on the wall in the office at the Reunion Inn.

SOLUTION: The correct answer is the letter A.

ENIGMA 128

ENIGMA 128

WHERE: Touch the table in the center of the office at the Reunion Inn.

SOLUTION: The correct answer is South.

ENIGMA 129

ENIGMA 129

WHERE: Talk to Yuming at the Sapphire Suite.

SOLUTION: Choose the left side of the large room with the table and the 8 chairs.

AWARD: Level 10 Antiques for the Shop's mini-game.

ENIGMA 130

ENIGMA 130

Where: Talk to Frankie or Conner at the Emerald Suite.

SOLUTION: The correct answer is C.

PRIZE: Route 9 Floating Castle for the Robot minigame.

ENIGMA 131

ENIGMA 131

WHERE: Inspect the plant at the large Hall of the Reunion Inn.

SOLUTION: To solve the riddle, select the jewel at the top right.

ENIGMA 132

ENIGMA 132

Where: Check the lower left aisle in the auditorium.

SOLUTION: Position the cops in locations D, E, F and G.

ENIGMA 133

ENIGMA 133

WHERE: Inspect the cinema screen in the auditorium.

SOLUTION: Jump to points A, D, G and L.